We are living through a moment of exposure. Artificial intelligence did not create the crisis in design education. It revealed it.
If what we call design education is essentially a course in software and producing polished outputs, then that version is already obsolete. The machine does it faster, cheaper and without complaining. If schools do not fundamentally rethink what they are for, they will not be able to justify their existence and students will rightly stop attending. This is not a dystopia. It is selection pressure. The institutions that survive will be the ones that can answer a simple question honestly. What do you do that a subscription to a generative AI tool cannot.
The problem did not begin with AI. AI is revealing problems that existed before. We have been confusing output with formation. Schools are measuring the wrong thing. They are optimising for the measurement. They look at portfolios and ask whether they look polished rather than asking whether the student is genuinely developing as a designer and a thinker. This obsession with measurable outcomes goes throughout education.
Design education that stays on the surface will not survive. Design education that goes deep will always survive. You cannot offer something pre packaged or something very much on the surface to students anymore.
So what should design education produce. In higher education it should produce students who are aware, agile and adaptable. Not fixed. Not stuck in a specific area. But for that to happen it takes deep learning, deep cultural awareness and deep historical awareness. Students should be aware of culture, music, architecture, history, the past and the future. They should not just have learned one little process and be stuck in it.
In the past somebody could graduate with a specific way of working and keep doing that throughout their lives and that was enough. It is not enough anymore. Graduates will go through various career changes, often in ten year cycles. They will need to re evaluate where they are and what they are doing.
They need strong roots and flexible branches. If the roots are strong, they can be adaptable. If they are not properly educated, if they are half baked, they cannot adapt. Many students are getting less than they are promised. They do not know that because they have nothing to compare it to.
To properly train a designer it takes about seven years. Architecture has kept that. Most students think that with a two or three year degree they are ready to face the world. It is really a seven year cycle and it should be blended with industry and experience in the real world.
Many schools worry too much about the portfolio and how it looks. They curate the portfolio so it looks pretty. It becomes a thin veneer without depth. There is nothing behind it. That is the confusion between surface and substance.
This confusion is connected to an older structure. Much of schooling still carries the logic of the Prussian system. After losing to Napoleon, the Prussians decided they needed an education system that produced obedience. It was about following orders and removing individual thinking. That model might have served that time. It does not serve this time.
When students say I am not creative, that is the result of schooling. It is a successful application of schooling. Creativity can be cultivated. Art and music are essential because they teach that there are many right answers to the same question. That is the central lesson of the arts. There is not just one right answer.
But realising that intellectually is not enough. It takes maturity to apply it. It is one thing to understand that there are many right answers. It is another thing to act on that understanding in the face of resistance.
In design education we teach methodology. We show a general way of navigating a challenge. It is not dogma. It is not absolute truth. We hope students develop their own methodology. But that can only happen if they apply the methodology many, many times. The tool can be described simply. The application takes years.
Process is more important than the result. If we understand the steps taken to reach a result, we can trace them. If a student is not happy with step four, they can return to step three. This cannot be done in a high speed way. It takes time. And it cannot be evaluated in the same way most systems are designed to evaluate.
So what cannot be automated. That is the real question. AI can generate. It can simulate. It can be creative according to certain metrics. But it does not have intrinsic curiosity. If you do not prompt it, it does not search. Curiosity is essential. Learners without curiosity do not go very far.
We are also physical human beings as well as digital. There is a rupture between analog and digital experience. The digital is a simulation of the analog. If students have not had enough analog experience, it becomes very difficult for them to design meaningfully in digital environments. They become confused because nobody has ensured that they have had embodied experience.
The new discoveries will come from the intersection of analog and digital. Not by rejecting technology. Not by surrendering to it. But by understanding the relationship between them.
Another issue is that many educators have not themselves navigated the complexity of professional practice. When a practitioner teaches, they teach from inside the experience. Their attention is grounded in what it actually feels like to do the work. That transmission matters. If there is a break in that tradition, the learner cannot receive the experience.
Design is not a specialist activity that stays in studios. It shapes environments, objects and systems. A badly designed bridge collapses. A badly designed object creates discomfort. The quality of design education is connected to the quality of the built world.
Beauty is not arbitrary. Proportion matters. The relationship between width and height affects everything inside a format. Designers learn proportion and then can break it intentionally. Without mastery, there is only approximation.
Self expression is real only after the means to it have been acquired. Students must acquire the means. They must cultivate skills. Without roots in skills, there can be no real self expression.
So what should we do. We do not lack research. We need application. Reflexive research means you research, you discover, you apply, and if something is wrong with what you applied, you do more research. But you do not keep researching without applying.
Change does not begin with grand revolutions. It begins with small steps of resistance. Small changes. Enough small changes create a larger change.
What survives when AI comes for design education is depth. Curiosity. Process. Skill. Cultural awareness. Historical awareness. Maturity. The formation of the human being.
If design education remains on the surface, it will not survive. If it returns to depth, it will not only survive. It will be necessary.
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